Dresser v1.0 | Clothing generation with body shape preservation and alpha channel clipping | IL\SDXL\NoobAI

Tools 284 points 30 comments 3 days ago

# Good afternoon! I'm a little late with this workflow)). Now that Flux.2 Klein has been released and z-image-edit is coming soon, SDXL will quickly become obsolete. So it's better to release it now while it can still compete. # What's this workflow for? It generates clothing for a character based on your sketch and prompt, and then uses masks created by Sam3 to separate the clothing into a separate image. I wanted to create a tool for creating clothing assets for visual novels. # Attention! Unfortunately, this doesn't work perfectly - sometimes a little skin can show through the clothing. So you'll probably need to refine the result in Photoshop or Krita. # Link

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